Compatibility
Minecraft: Java Edition
1.21.1
1.20.1
Platforms
Supported environments
Client and server
Creators
Details
Licensed GPL-3.0-or-later
Published 2 years ago

Refraction Library was made for commonly used code between multiple projects & includes many useful methods to make adding features such as cutscenes easier to implement and to make the overall development process easier.
Refraction was made by ZeusIGN & ConnorTron110.

All big things that Refraction offers:
- ReConfigâConfig system with auto syncing support
- AtdaâPersistent data storage system
- SyncablesâServer â Client class syncing capability
- ChannelsâCustom data channels between server and client w/ headers
- NamedAPIâExtension of Channels for named API channel schemes
- RunnablerâHandler for delayed and ticking runnables on client / server
- RefractionEventsâEvent system with multiloader support
- VoxelUtilsâVoxel generation utilities
- ParticlerâParticle wrapper with render and tick manipulation
- RAABBâAllows for non-axis aligned boxes with collision
- CutscenesâCustomizable cutscenes through code (future command support)
- Custom debuggersâSimilar to Minecraft's system of debugging, Refraction has custom debug support
- InteractionsâNPC Interaction handler
- QuestsâQuest handler system, doesn't offer quest stacking by default (future change)
- Server ScreensâFull server side control of screens without extra packets including closing, opening and sharing data between client â server
- Registrable tracking soundsâTicking sounds that can be registered on the client and called from the server
- Flood FillerâHighly customizable flood filler
- Camera shakeâProvides a camera shake interface
- SyncConfigâAutomatic syncing for player joins
- Vec3HelperâA lot of vec3 util
And a lot more, just take a look for yourself, mainly in @helper and @feature dirs :D


